DnD-Campaign-Two/z_templates/Framework Templates/NPC Framework Template.md
2026-07-27 23:29:05 -04:00

1.8 KiB

Details:

Name: (Full name, including titles or aliases) Race: (Species, e.g., Human, Dwarf, Elf, Automaton) Age: (Approximate or exact, with notes on typical lifespan if relevant) Gender: (Optional, can be fluid or non-binary depending on setting) Core personality: (Dominant personality traits—confident, secretive, jovial, ruthless, etc.) Location: (where in Baltun'ia are they, Region, City, and Locale)


Appearance:

  • Build & Stature: (Height, weight, posture)
  • Hair: (Color, style, length)
  • Eyes: (Color, expression, any unique traits)
  • Skin: (Tone, texture, scars, tattoos, markings)
  • Apparel: (Typical clothing, armor, jewelry, accessories)
  • Distinguishing Features: (Notable physical traits, prosthetics, unique artifacts carried)

Voice & Speech:

  • Tone & Pitch: (Gravelly, smooth, sharp, soft, booming, etc.)
  • Mannerisms: (Pauses, gestures, laugh, phrases, nervous ticks)

Motivations & Goals:

  • Primary motivation: (What are they wanting to accomplish for themselves, family, business, etc. or what keeps them goins, what are they wanting from life, from the party, or the world, etc.)
  • Fears / Dangers: ( Optional, any significant fears)
  • Personal Quests or Secrets: (Optional, any major secrets of theirs)

Background:

  • Origin: (Place of birth, family background, social status)
  • History: (Key life events, education, formative experiences)
  • Current Occupation: (Job, role in faction or society)

Associations:

  • Allegiances & Factions: (Known memberships or loyalties)
  • Allies & Friends:
  • Rivals & Enemies:
  • Contacts & Networks:

Notes & Flavor

(Any additional info: catchphrases, unique traits, voice actor inspiration, visual references)