DnD-Campaign-Two/Z_dictation/Previous Sessions.md
2026-07-27 23:29:05 -04:00

12 lines
No EOL
4.1 KiB
Markdown

After arriving at Commander Taylor's house, the party discussed a potential business opportunity with Commander Taylor. Taylor asked them if they would be willing to help throw the election in favor of the Vexens to defeat the Belters. They were given various information on why that was and a potential reward if they decided to help. The party decided that they would help and went about trying to find out more information between the Belters and the Vexens. They met a few individuals, found out about a couple of locations, including the Colonnated Hulls. They met Vesra, who Safe would eventually go on a date with. They eventually made their way to the casino, where they had multiple conversations with a few entities inside, met some interesting folks.
While in the casino, they went downstairs into the basement, and they found a series of halls and a series of doors which they struggled to get through. Down below, they found various pieces of treasure, some armor, other interesting bits and bobs, and in one of the back rooms there was a series of chests that were full of what appeared to be forged votes in favor of the Belters. They decided to burn them all down, gather as much stuff as they could, and then exit the basement. While leaving, they met a small individual named Oils, who was an automaton. They decided they were going to smuggle him out of the casino, and with the burned votes, they would ultimately win the election. A few other processes occurred whilst in the casino, but ultimately were able to destroy the votes, get loot, and get Oils out of the casino.
The party was able to secure several thousand pieces of gold, to which they took out into the city and began bribing individuals to vote in favor of the Vexens. They spent over 5,000 gold pieces, but ultimately, Huff to Baldwin won the election, to which the party then retreated back to Commander Taylor's mansion to discuss the outcome with him.
When talking with Commander Taylor, he told them of a flooded mine in a town outside of Breathfield, said that he holds some interest in this mine, and wants them to investigate why it is flooding, and to ultimately protect it. After accepting this new job, the party went to Sivra's magic shop to inquire about Six's operation. He was able to ask some specific questions, and find some unique information to Six in particular, as well as share that with Sivra at the end of it. They boarded a train on the way to Breathfield, where they met Cost Kelsey. He was looking for his son, who hasn't returned from the mines in over the year. He said he would give the party some gold and a discount on his wares, that he would be staying at the Blighted Night Tavern, and they could find him there. The crew got out of the train, walked around Breathfield a bit, found a tavern by the name Splintered Snake, and rented two rooms. Whilst there, they met an automaton-looking individual named Voltane, sitting at the bar, where they gained some information that the automatons are being rounded up in Voxu and are awaiting deportation. Six also decided to do a little bit of shopping, and is getting their plates upgraded. It's currently low on AC. The party then decided that they were going to go immediately to Mantle's Cradle, and walked several hours to get there.
At mantles cradle they met with several union members of the miners and gained more information in regards to Cos Kelsi's request. While returning to Brefield, the party encountered two strange hooded figures that shared strange visions with them and then dissapeared into the distance.
Upon returning to the town they were attacked by a group of bounty hunters which ere easily disposed of. The party did some small shopping around for wares and then met a series of automatons at the Hyperion hall. Six shared his story with the rest of the automatons who sat in disbelief. The party learned of Oilbloods (individuals wwho have merged with the essence and parts of a slain automaton) and believe commander taylor to be one based off a rumor. Kevana, the leader of the hyperions asked to speak with Six the following evening back at the hyperion hall. They left to finish speaking with Cos Kelsi and rest.