DnD-Campaign-Two/2. World Almanac/Regions of Baltun'ia/Falduhir/Caford/Caford.md
2026-07-27 23:29:05 -04:00

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Type: Fortress City & Trade Hub
Notable Features: The Skyward Gates, The Grand Bazaar, The Sapphire Aqueducts, The Pigskin (Automatons tavern), the Vault Singers' Church

Caford sits at the crossroads of major trade routes, acting as a gateway between the northern mountain regions and the rest of Baltun’ia. It is a heavily defended city, designed as a fortress first, trade hub second.

  • Governance: Led by a council of merchants and retired military leaders, balancing trade with security.
  • Economy: Thrives on trade, livestock, and mining, serving as a major supplier of gemstones and rare metals.
  • Defenses: Layered walls, high watchtowers, and reinforced gatehouses make Caford nearly impossible to breach.
  • Culture: A mix of military discipline and mercantile ambition, with a tradition of grand feasts and horse-mounted games.