updates and bug fixes
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8aacce5aa8
commit
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9 changed files with 419 additions and 64 deletions
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@ -3,6 +3,7 @@ import 'package:flutter_riverpod/flutter_riverpod.dart';
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import 'package:just_audio/just_audio.dart' show LoopMode;
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import '../downloads/download_manager.dart';
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import '../layout/breakpoints.dart';
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import '../playback/playback_engine.dart';
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import '../settings/settings_store.dart';
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import '../state/providers.dart';
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@ -14,9 +15,11 @@ import '../widgets/hairline_panel.dart';
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import 'add_to_playlist_sheet.dart';
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/// Now Playing tab — album art + info strip + transport, bound to the live
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/// playback engine. The top region shows the full-size album art by default and
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/// swaps to the queue when toggled, so the art keeps its original size while the
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/// queue still gets a usable amount of space on demand.
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/// playback engine. On compact screens the top region shows the full-size album
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/// art by default and swaps to the queue when toggled. On wide screens
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/// (>= [kWideBreakpoint], i.e. tablet landscape) it splits into two panes: the
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/// art + controls on the left and a permanently-visible queue on the right, so
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/// the queue toggle is dropped.
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class NowPlayingScreen extends ConsumerStatefulWidget {
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const NowPlayingScreen({super.key});
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@ -27,12 +30,34 @@ class NowPlayingScreen extends ConsumerStatefulWidget {
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class _NowPlayingScreenState extends ConsumerState<NowPlayingScreen> {
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bool _showQueue = false;
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@override
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void initState() {
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super.initState();
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// Seed the already-current track once the first frame is up (the ref.listen
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// below only fires on *changes*, so it would miss the launch track).
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WidgetsBinding.instance.addPostFrameCallback((_) => _seedFavorites());
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}
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/// Reconcile the current song's own `starred` / `userRating` metadata into
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/// the favorites store, so a previously-favorited track shows a filled heart
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/// even when it was surfaced outside the Favorites tab. See
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/// [FavoritesController.seedSong].
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void _seedFavorites() {
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if (!mounted) return;
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final song = ref.read(playbackProvider).current;
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if (song != null) ref.read(favoritesProvider.notifier).seedSong(song);
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}
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@override
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Widget build(BuildContext context) {
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final state = ref.watch(playbackProvider);
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final accent = Theme.of(context).colorScheme.primary;
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final current = state.current;
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// Re-seed the favorites store whenever the track changes.
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ref.listen(playbackProvider.select((s) => s.current?.id),
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(_, _) => _seedFavorites());
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if (current == null) {
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return const Center(
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child: Text('Nothing playing.',
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@ -40,44 +65,98 @@ class _NowPlayingScreenState extends ConsumerState<NowPlayingScreen> {
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);
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}
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return Padding(
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padding: const EdgeInsets.fromLTRB(
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TimbreSpacing.lg,
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TimbreSpacing.xl,
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TimbreSpacing.lg,
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TimbreSpacing.lg,
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),
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.stretch,
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children: [
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// The album art keeps its natural (width-bound square) size; when the
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// queue is toggled on it takes over this same region.
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Expanded(
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child: _showQueue ? const _QueuePanel() : const _AlbumArtPanel(),
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// Everything below the art region — shared by both layouts. The queue
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// toggle is deliberately excluded: it belongs only to the compact layout
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// (where art and queue share one region), so it's appended separately.
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final controls = <Widget>[
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const _NowPlayingProgress(),
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const SizedBox(height: TimbreSpacing.md),
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_InfoStrip(song: current, accent: accent),
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const SizedBox(height: TimbreSpacing.sm),
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_FavRating(song: current),
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const SizedBox(height: TimbreSpacing.xs),
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_Transport(state: state, ref: ref, accent: accent),
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if (!state.supported)
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const Padding(
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padding: EdgeInsets.only(top: TimbreSpacing.sm),
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child: Text(
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'Audio output unavailable on this platform — test on Android/iOS.',
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style: TextStyle(color: TimbreColors.dimmed, fontSize: 11),
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),
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const SizedBox(height: TimbreSpacing.xl),
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_InfoStrip(song: current, state: state, accent: accent),
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const SizedBox(height: TimbreSpacing.sm),
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_FavRating(song: current),
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const SizedBox(height: TimbreSpacing.xs),
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_Transport(state: state, ref: ref, accent: accent),
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if (!state.supported)
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const Padding(
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padding: EdgeInsets.only(top: TimbreSpacing.sm),
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child: Text(
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'Audio output unavailable on this platform — test on Android/iOS.',
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style: TextStyle(color: TimbreColors.dimmed, fontSize: 11),
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),
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];
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const padding = EdgeInsets.fromLTRB(
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TimbreSpacing.lg,
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TimbreSpacing.xl,
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TimbreSpacing.lg,
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TimbreSpacing.lg,
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);
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// Wide (tablet landscape): art + controls on the left, always-visible queue
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// on the right. The left column reuses the same scroll-view trick as the
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// compact art view so the square art stays width-bound within its pane.
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if (isWideLayout(context)) {
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return Padding(
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padding: padding,
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child: Row(
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crossAxisAlignment: CrossAxisAlignment.stretch,
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children: [
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Expanded(
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flex: 5,
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.stretch,
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children: [
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// Art takes the leftover height and is capped to a square, so
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// the controls below (esp. the transport row) stay on screen.
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const Expanded(child: _FittedArt()),
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const SizedBox(height: TimbreSpacing.lg),
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...controls,
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],
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),
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),
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const SizedBox(height: TimbreSpacing.sm),
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_QueueToggle(
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showQueue: _showQueue,
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queueLength: state.queue.length,
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accent: accent,
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onTap: () => setState(() => _showQueue = !_showQueue),
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),
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],
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),
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const SizedBox(width: TimbreSpacing.xl),
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const Expanded(flex: 4, child: _QueuePanel()),
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],
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),
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);
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}
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// Compact: art and queue share the top region, swapped by the toggle.
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final queueToggle = _QueueToggle(
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showQueue: _showQueue,
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queueLength: state.queue.length,
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accent: accent,
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onTap: () => setState(() => _showQueue = !_showQueue),
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);
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return Padding(
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padding: padding,
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child: _showQueue
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// Queue takes over the flexible region and scrolls internally.
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? Column(
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crossAxisAlignment: CrossAxisAlignment.stretch,
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children: [
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const Expanded(child: _QueuePanel()),
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const SizedBox(height: TimbreSpacing.lg),
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...controls,
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const SizedBox(height: TimbreSpacing.sm),
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queueToggle,
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],
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)
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// Art absorbs the leftover height, capped to a square, so the
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// transport and queue toggle beneath it always stay on screen
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// instead of being pushed below the fold by a full-width square.
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: Column(
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crossAxisAlignment: CrossAxisAlignment.stretch,
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children: [
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const Expanded(child: _FittedArt()),
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const SizedBox(height: TimbreSpacing.lg),
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...controls,
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const SizedBox(height: TimbreSpacing.sm),
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queueToggle,
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],
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),
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);
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}
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}
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@ -200,6 +279,34 @@ class _QueuePanel extends ConsumerWidget {
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}
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}
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/// The album-art panel sized to the largest square that fits the space it's
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/// given, top-aligned so the controls beneath it always stay on screen. When
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/// height is unbounded (e.g. inside a scroll view) it falls back to the full
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/// available width. This is what keeps the transport from being pushed below
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/// the fold when the art region would otherwise render a giant full-width
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/// square.
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class _FittedArt extends StatelessWidget {
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const _FittedArt();
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@override
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Widget build(BuildContext context) {
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return Align(
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alignment: Alignment.topCenter,
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child: LayoutBuilder(
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builder: (context, c) {
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final side =
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c.maxHeight.isFinite ? c.maxHeight.clamp(0.0, c.maxWidth) : c.maxWidth;
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return SizedBox(
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width: side,
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height: side,
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child: const _AlbumArtPanel(),
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);
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},
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),
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);
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}
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}
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/// Album art isolated into its own `const` widget that watches only the
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/// current track's cover art — so position-tick rebuilds of the parent don't
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/// touch it. `gaplessPlayback` + a URL-keyed element keep the previous frame
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@ -333,11 +440,9 @@ class _FavRating extends ConsumerWidget {
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}
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class _InfoStrip extends StatelessWidget {
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const _InfoStrip(
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{required this.song, required this.state, required this.accent});
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const _InfoStrip({required this.song, required this.accent});
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final Song song;
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final PlaybackState state;
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final Color accent;
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@override
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@ -357,18 +462,34 @@ class _InfoStrip extends StatelessWidget {
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style: const TextStyle(color: TimbreColors.foreground)),
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if (album.isNotEmpty)
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Text(album, style: const TextStyle(color: TimbreColors.dimmed)),
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const SizedBox(height: TimbreSpacing.md),
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Row(
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children: [
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Text(_fmtDur(state.position),
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style: const TextStyle(color: TimbreColors.dimmed)),
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const SizedBox(width: TimbreSpacing.md),
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Expanded(child: BlockProgressBar(progress: state.progress)),
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const SizedBox(width: TimbreSpacing.md),
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Text(_fmtDur(state.duration),
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style: const TextStyle(color: TimbreColors.dimmed)),
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],
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],
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);
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}
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}
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/// Chunky block progress bar for the Now Playing screen, sitting in the gap
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/// between the album art and the title with the elapsed / total times flanking
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/// it. Isolated as its own ConsumerWidget (like the mini-player and home hero)
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/// so position ticks rebuild only this strip, not the art or title text.
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class _NowPlayingProgress extends ConsumerWidget {
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const _NowPlayingProgress();
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@override
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Widget build(BuildContext context, WidgetRef ref) {
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final position = ref.watch(playbackProvider.select((s) => s.position));
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final duration = ref.watch(playbackProvider.select((s) => s.duration));
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final progress = ref.watch(playbackProvider.select((s) => s.progress));
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return Row(
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children: [
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Text(_fmtDur(position),
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style: const TextStyle(color: TimbreColors.dimmed)),
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const SizedBox(width: TimbreSpacing.md),
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Expanded(
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child: BlockProgressBar(progress: progress, cells: 28, height: 18),
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),
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const SizedBox(width: TimbreSpacing.md),
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Text(_fmtDur(duration),
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style: const TextStyle(color: TimbreColors.dimmed)),
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],
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);
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}
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