network addition
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173
test/remote_integration_test.dart
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173
test/remote_integration_test.dart
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@Timeout(Duration(seconds: 15))
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library;
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import 'package:flutter_test/flutter_test.dart';
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import 'package:timbre/playback/playback_engine.dart';
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import 'package:timbre/remote/discovery.dart';
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import 'package:timbre/remote/host_server.dart';
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import 'package:timbre/remote/messages.dart';
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import 'package:timbre/remote/remote_session.dart';
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import 'package:timbre/subsonic/models.dart';
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/// End-to-end over a real loopback WebSocket: a [RemoteHost] driving a
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/// (headless, audio-unsupported) [PlaybackController] and a [RemoteSession]
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/// client in the same process. Exercises the handshake, HMAC auth, snapshot
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/// broadcast, and command application — the whole stack minus the platform
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/// audio backend and mDNS discovery.
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void main() {
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const serverKey = 'server-key';
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const password = 'hunter2';
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late PlaybackController controller;
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late RemoteHost host;
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final sessions = <RemoteSession>[];
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PlaybackController buildController() => PlaybackController(
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// Non-null so songs count as streamable; no real player exists on the
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// test host (audio unsupported), so this URI is never opened.
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streamUriFor: (s) => Uri.parse('http://host.local/stream/${s.id}'),
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coverArtUriFor: (_) => null,
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serverKeyGetter: () => serverKey,
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onArt: (_) {},
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onPlay: (_) {},
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);
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RemoteSession newSession(
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int port, {
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String key = serverKey,
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String pass = password,
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}) {
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final s = RemoteSession(
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device: DiscoveredDevice(
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name: 'Host',
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host: '127.0.0.1',
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port: port,
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serverKey: key,
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version: kRemoteProtocolVersion,
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),
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serverKey: key,
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password: pass,
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deviceName: 'Remote',
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);
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sessions.add(s);
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return s;
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}
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Song song(String id) => Song(id: id, title: 'Song $id');
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// Subscribe to the "connected" event *before* dialing, so a fast handshake
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// can't fire it before we're listening (broadcast streams drop unheard
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// events).
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Future<void> connectAuthed(RemoteSession s) async {
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final connected =
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s.status.firstWhere((x) => x == RemoteConnStatus.connected);
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await s.connect();
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await connected;
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}
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setUp(() async {
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controller = buildController();
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host = RemoteHost(
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controller: controller,
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serverKey: serverKey,
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password: password,
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deviceName: 'Host',
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);
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await host.start();
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});
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tearDown(() async {
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for (final s in sessions) {
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await s.close();
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}
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sessions.clear();
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await host.stop();
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controller.dispose();
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});
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test('valid remote completes the handshake and receives a snapshot',
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() async {
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final session = newSession(host.port!);
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final firstSnapshot = session.snapshots.first;
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await connectAuthed(session);
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expect(session.hostDevice, 'Host');
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await firstSnapshot; // initial state pushed on connect
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});
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test('host pushes a snapshot when local playback changes', () async {
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final session = newSession(host.port!);
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await connectAuthed(session);
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final gotQueue =
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session.snapshots.firstWhere((s) => s.queue.length == 2);
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await controller.playSongs([song('a'), song('b')]);
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final snap = await gotQueue;
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expect(snap.queue.map((s) => s.id), ['a', 'b']);
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expect(snap.currentIndex, 0);
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});
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test('a command from the remote drives the host engine', () async {
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await controller.playSongs([song('a'), song('b'), song('c')]);
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final session = newSession(host.port!);
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await connectAuthed(session);
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// Jump to index 2 from the remote; the host engine should follow, and a
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// fresh snapshot should reflect it.
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final jumped =
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session.snapshots.firstWhere((s) => s.currentIndex == 2);
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session.send(const RemoteCommand.jumpTo(2));
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final snap = await jumped;
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expect(snap.currentIndex, 2);
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expect(controller.currentState.currentIndex, 2);
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});
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test('remote can enqueue a track by sending its Song', () async {
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await controller.playSongs([song('a')]);
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final session = newSession(host.port!);
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await connectAuthed(session);
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final grew = session.snapshots.firstWhere((s) => s.queue.length == 2);
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session.send(RemoteCommand.addToQueue(song('z')));
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final snap = await grew;
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expect(snap.queue.map((s) => s.id), ['a', 'z']);
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});
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test('wrong password is denied', () async {
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final session = newSession(host.port!, pass: 'wrong-password');
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final denied =
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session.status.firstWhere((s) => s == RemoteConnStatus.denied);
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await session.connect();
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await denied;
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expect(host.clientCount, 0);
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});
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test('different server key is denied', () async {
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final session = newSession(host.port!, key: 'other-server');
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final denied =
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session.status.firstWhere((s) => s == RemoteConnStatus.denied);
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await session.connect();
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await denied;
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expect(host.clientCount, 0);
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});
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test('a host broadcast reaches every connected remote', () async {
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final a = newSession(host.port!);
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final b = newSession(host.port!);
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await connectAuthed(a);
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await connectAuthed(b);
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expect(host.clientCount, 2);
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// Subscribe both before the host changes, then drive from the host: both
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// remotes must observe the new queue.
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final aSees = a.snapshots.firstWhere((s) => s.queue.length == 1);
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final bSees = b.snapshots.firstWhere((s) => s.queue.length == 1);
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await controller.playSongs([song('a')]);
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await aSees;
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await bSees;
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});
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}
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