--- name: session-recap description: Turn rough session notes (or a transcript/bullet list the DM pastes) into a polished narrative Session Recap in the Baltun'ia house style, correctly numbered and dated, then update or stub the entity notes (NPCs, POIs, factions) that appeared. Use after a game session, or when the DM says "write up the recap", "log last night's session", "recap what happened". --- # Write a Session Recap First read `.claude/skills/_shared/vault-conventions.md` and **two existing recaps** (e.g. `3. Session Recaps/1. Opening - 7-21-25.md` and `6. Taylor's Manor - 9-22-25.md`) to match the prose style: flowing third-person past tense, present the events as a story, italicize spoken names/quotes (`_Hofta Baldwin_`), no bullet lists. ## Steps 1. **Get the inputs.** Take the DM's raw notes. Ask for the **session date** and a **short title** if not given. Determine the next recap number by listing `3. Session Recaps/` and adding 1 to the highest `N`. 2. **Ground it.** Read the previous recap and `z_other/Campaign Flow.md` so the opening picks up exactly where the party left off and names match canon. 3. **Draft the narrative.** Convert notes into the house style — coherent prose, correct in-world names, the party's actual choices, consequences, and any cliffhanger. Keep it faithful to the notes; flag anything ambiguous rather than inventing plot. 4. **Confirm before saving.** Show the draft. This is a record of what *actually happened* — let the DM correct facts before it becomes canon. 5. **Save** as `3. Session Recaps/. - <M-D-YY>.md` (no leading zeros in the date). 6. **Propagate to the world.** List every entity that appeared. For each: - existing note → append the new development (e.g. an NPC's death, a new alliance) to the right section; - new entity → offer to create it via create-npc / create-poi / create-faction. Update Campaign Flow if a major branch resolved. Keep wikilinks consistent.