This commit is contained in:
Forrest 2026-07-27 23:29:05 -04:00
commit 971e49db5c
246 changed files with 93082 additions and 0 deletions

View file

@ -0,0 +1,45 @@
**Name:** Commander Taylor
**Race:** [[Humans|Human]] *(presumed)*
**Age:** Elderly; presents as a retired gentleman ("not the ramblings of a frail retired man")
**Gender:** Male (he/him)
**Core Personality:** Erudite, controlled, and quietly menacing — a philosopher-industrialist who tests everyone he meets and prizes secrecy above all.
**Location:** [[Voxiu]], [[Jessergate]] — his manor in the upper city
---
### Voice & Speech
- **Tone:** Measured, erudite, quietly threatening; speaks in deliberate, fragmented cadence that trails off mid-thought.
- **Mannerisms:** Poses riddles about the true source of magic; wraps threats in courtesy. Fond of the phrase *"Chiesa Costruita per il diavolos"* — "the church built for the devils."
---
### Motivations & Goals
- **Public:** Secure a [[Vexens|Vexen]] victory in the Crown Elect election and protect his controlling stakes in Voxiu ventures that profit from an automaton workforce; he professes that [[Automatons|automatons]] deserve to make a living like anyone else.
- **Secret:** He is a **double agent** — while operating heavily among the [[House of Suits Overview|Suits]] and Vexens, he feeds intelligence to the pro-automaton resistance.
- **Fears / Dangers:** Exposure. His cover cannot be blown — he is "too close to the source" to be risked.
---
### Background
- **Current Occupation:** Retired industrialist and power broker of [[Voxiu]]; financial backer of the [[Vexens|Vexen party]]; patron of the [[House of Suits Casino]].
- **History:** *(Largely unwritten — his pre-retirement career, the origin of his "Commander" title, and his rise to wealth are open.)*
---
### Associations
- **Public allegiance:** [[House of Suits Overview|House of Suits]] / [[Vexens|Vexen party]].
- **Secret allegiance:** Feeds information to the pro-automaton resistance — the [[Shadowforged]] and the [[Hyperions]].
- **The Spade:** Former secret lover of [["The Spade" – Unnamed Enforcer|The Spade]], from before the Spade was transformed into an [[Oilbloods|Oilblood]]. This is his **weakest connection and potential falter point** between the Suits and the Shadowforged.
- **Kevana:** [[Kevana]], leader of the Hyperions, knows Taylor is a double agent — but does **not** know his history with the Spade.
---
### Notes & Flavor
- Publicly a patron of the [[House of Suits Casino]], believed by the House to be an unwitting pawn in Benton Brothers' design — a cover that serves his true double game.
- First encountered at his manor (Session 6); see [[Commander Taylor's Proposition]].
- (Session 10) At [[Hyperion Hall]] the party confirmed that the Spade is an [[Oilbloods|Oilblood]] and were warned by [[Kevana]] to keep their distance from Taylor until they learn more; Kevana stands on the verge of revealing his true nature to them.

View file

@ -0,0 +1,33 @@
### Name
Commander Taylor's Manor
### Type
Private estate — residence and seat of operations
### Location
[[Voxiu]], [[Jessergate]] — the upper city
---
### Description
- Set behind a manicured garden: columns of trimmed trees line the approach, casting chill shade over grass that crackles underfoot; the air carries damp earth, peonies, and roses.
- A limestone villa whose blocks glimmer in the sun. Two carved gargoyles flank a burgundy-stained oak door; its brass knocker bears an emblem of **a hawk grasping a wizard's hat** — Taylor's sigil.
- Inside, wood-paneled walls climb into darkness lit by flickering sconces over mirror-polished gray, pink, and white marble; roast meat and sweets hang thick in the air.
- **Taylor's Hall:** hung with trophies, shields, paintings, and books; aged parchment and tobacco cut through the kitchen's richness as a fire crackles across the cavernous room.
---
### Social & Political Role
- A private seat of power where Taylor receives guests, brokers deals, and vets prospective agents. The party first met him here (Session 6, *Taylor's Manor*), were tested in combat, and heard his [[Commander Taylor's Proposition|proposition]] to rig the Crown Elect election.
---
### Notable NPCs
- **[[Commander Taylor - Commander Taylor's Manor|Commander Taylor]]**, retired industrialist & power broker *(Human)*
→ Owner of the manor; a double agent balancing the [[House of Suits Overview|Suits]]/[[Vexen Overview|Vexens]] against the pro-automaton resistance.

View file

@ -0,0 +1,35 @@
### Type:
Bustling textile and dye district ([[Belter Overview|Belter]]-leaning), center of [[Voxiu]]’s fabric trade and public working-class life.
---
### Description:
An endless maze of cloth-draped stalls, dye pits steaming with pungent vapors, and guild banners stitched high above cobblestone lanes. The air hums with chatter, loom-click, and the smell of wet dye, spice, and animal fat. Weavers, seamstresses, and banner-makers make up the bulk of the crowd, working families behind every stall. Textiles here are fiercely symbolic — cloth banners are political tools, uniforms reflect parties, and Belter rhetoric thrives in the guild halls tied to Cotton Row.
---
### Lore & Role in Voxiu:
- Cotton Row produces **30% of Baltun’ia’s textiles** (per economy notes) and supplies **bannerments** — literally the cloth for political flags and factions.
- The worker-guilds here lean **Belter**, pushing hard against automaton-run textile machines that threaten to displace them.
- Many merchants use the market as a **rally point**, hiding political agitation behind the veneer of commercial trade.
---
### Notable NPCs:
- **[[Hedda Wickwhistle - Cotton Row Market|Hedda Wickwhistle]]**, Guildmother Weaver _([[Humans|Human]], elderly, sharp-tongued)_
→ Stalwart Belter voice, runs a cooperative. Wants to commission PCs to “protect” a rally disguised as a guild fair.
- **[[Finrick Dawls - Cotton Row Market|Finrick Dawls]]**, Dyemaster _([[Gnomes|Gnome]], always half-stained blue)_
→ Neutral, profit-minded, sells to both factions but has debt records that link to Benton Brothers.
- **Scout**, the boy from Session 1 → A local market runner, good tie-back NPC who can guide or warn the party here.
---
### Plot Hooks / Seeds:
- **Labor Riot Incoming:** Docks just received a shipment of [[Vexen Overview|Vexen]]-made textile [[Automatons|automatons]] — angry Belters rally to smash them, but nobles plan to protect them.
- **Banners of Allegiance:** Both sides want their propaganda banners woven secretly to rig who gets public rallies (PCs may smuggle or sabotage them).
- **The Hidden Hand:** Among the stalls, a quiet pamphlet-peddler whispers about another faction (hinting [[Cogwrights Collective Overview|Cogwrights]] or [[Shadowforged]]) — but only if asked.

View file

@ -0,0 +1,56 @@
### Details:
**Name**: Finrick Dawls, Dyemaster
**Race**: [[Gnomes|Gnome]]
**Age**: 112
**Core personality**: Nervous, opportunistic, avoids politics; values coin above all.
**Location**: [[Voxiu]], [[Cotton Row Market]]
---
### Appearance:
- **Build & Stature:** Small, stocky, perpetually hunched.
- **Hair:** Balding with streaky white side tufts.
- **Eyes:** Wide and darting, stained blue sclera from dye exposure.
- **Skin:** Bluish patches from permanent dye stains.
- **Apparel:** Splattered dye smock worn proudly.
- **Distinguishing Features:** Always smells strongly of indigo.
---
### Voice & Speech:
- **Tone & Pitch:** High and jittery.
- **Mannerisms:** Laughs nervously; rubs hands together.
---
### Motivations & Goals:
- **Primary motivation:** Stay solvent; disappear off debt books.
- **Fears / Dangers:** Exposure by debtors ([[House of Suits Overview|House of Suits]]).
- **Personal Quests or Secrets:** Holds important ledger ties to Benton Brothers that could implicate Frederich Von Hesten.
---
### Background:
- **Origin:** Dyemaster Apprentice, Voxiu.
- **History:** Struggling after automation bit into dye-industry profits.
- **Current Occupation:** Proprietor of "Dawls’ Indigo Pots."
---
### Associations:
- **Allegiances & Factions:** Secretly tied to Benton Brothers Banking.
- **Allies & Friends:** A few smuggler contacts to move dye illegally.
- **Rivals & Enemies:** [[Hedda Wickwhistle - Cotton Row Market|Hedda Wickwhistle]] despises his fence-sitting.
---
### Notes & Flavor
- Ledger is a ticking timebomb for PCs - no matter what he will expose *Von Hesten*
- Chain-smudges his fingers nervously when lying.

View file

@ -0,0 +1,58 @@
### Details:
**Name**: Hedda Wickwhistle, Guildmother Weaver
**Race**: [[Humans|Human]]
**Age**: 68
**Gender**: Female
**Core personality**: Fiery, pragmatic, protective of her guild; sharp tongue but warm heart for workers.
**Location**: [[Voxiu]], [[Cotton Row Market]]
---
### Appearance:
- **Build & Stature:** Short, wiry, hunch-backed from decades at the loom.
- **Hair:** Steel gray, worn in a tight bun.
- **Eyes:** Green and piercing, quick to narrow in suspicion.
- **Skin:** Leathery and calloused with dye stains faintly embedded.
- **Apparel:** Sturdy wool dress, patched apron with spindle-pin brooch.
- **Distinguishing Features:** Always with a spindle tucked behind her ear.
---
### Voice & Speech:
- **Tone & Pitch:** Raspy contralto.
- **Mannerisms:** Wags finger for emphasis; calls people “child” regardless of age.
---
### Motivations & Goals:
- **Primary motivation:** Protect the livelihood of Voxiu’s weavers from automation.
- **Fears / Dangers:** Losing relevance of her guild under [[Vexen Overview|Vexen]] policies.
- **Personal Quests or Secrets:** Keeps private correspondence with [[Belter Overview|Belter]] party organizers, secretly funding rallies.
---
### Background:
- **Origin:** Born in Voxiu, orphaned and apprenticed at 8 to a weaving hall.
- **History:** Rose to guildmother post after decades of labor advocacy.
- **Current Occupation:** Head guildmother of Voxiu Textile Weavers.
---
### Associations:
- **Allegiances & Factions:** Belter-sympathizer (Secretive).
- **Allies & Friends:** Old weaving hall networks, Cotton Row vendors.
- **Rivals & Enemies:** Vexen traders, [[Sea Bastion Docks|Sea Bastion]] dockmaster [[Captain Rill Dross - Sea Bastion Docks|Rill Dross]].
- **Contacts & Networks:** Underground union captains in the Winding Gates.
---
### Notes & Flavor
- Calls [[Automatons|automatons]] “clanks” with venom.
- Wants the PCs to “carry banners that speak truth” against Vexens.

View file

@ -0,0 +1,101 @@
**Main Objective:** Tamper with the Crown Elect election, by ensuring the [[Vexen Overview|Vexen]]'s win the prized position instead of the [[Belter Overview|Belters]].
**What's in it for him:** He has several controlling stakes in business ventures throughout the city that would benefit from automaton workforce. He also believes that [[Automatons]] should be granted the opportunity to make a living no differently than any one else. He stands to lose quite a bit of business and money if the Belters are to win.
**What he will give them:** Financial incentive. Introductions to the elite's of the city. Future employment if this endeavor is carried out successfully.
***
**Garden description:**
Garden smells of damp earth and bright wafts of peonies and roses
Columns of trimmed trees tower on either side of the path casting a wash of chill air across the shadowy ground in front of you
Meticulously manicured grass crackles under each foot step
**Mansion Exterior:**
Shining limestone blocks glimmer in the sun dotting the ground with illuminated flecks surrounding the villa
Two carved gargoyles line an entrance way blocked by a burgundy stained oak door. Faint scents of roast meat evaporates through the cracks twinging your hungry stomachs.
Perched in the center of the oak slab an emblem of a hawk grasping a wizards hat attached to a brass knocker waits patiently.
**Hallway:**
The aroma of cooked meat and a variety of sweets dances around you filling the air with a coating of decadence.
Wooden walls stretch to the sky vanishing into a pool of darkness faintly flickering with the candle lit sconces dotted around the room.
Swirling tiles of gray, pink, and white marble lay before you like a mirror reflecting your image from the fresh polish.
**Taylors Hall:**
Familiar wooden panels line the room broken up with trophies, shields, paintings, and books.
The smell of aged parchment penetrates the cloud of the kitchen's toils. A burning hint of tobacco fills the remaining gap.
A fire crackles from the far side of the room echoing in the cavernous space.
**Speaking:**
Lancer McPinndepott, I do believe from our last encounter I told you if I ever saw your face in here again I would personally dismember you and send you in a box to your family. Pray tell me, why should I not butcher you where you stand
LM: Well.... haha... I brought some guests along... that.. well.... might be very well suited for the... um... task that was discussed before. I would think that would be fair... no...?
Perhaps /// Well suited you say? You may take your leave, sir.
LM: Well... of course... but just to be clear haha... this seems sufficient to cover those outstanding items yes?
You // may take // your leave. I will send word if this meeting proves /// sufficient // or not.
LM LEAVES
LM: Well good luck to you all!
That foul pig // says you are worthy of certain tasks it seems. Shall we see an example perhaps?
FIGHT BEGINS
That is enough. (He disengages and moves back to sit down)
What has brought you to the city of [[Voxiu]]?
I see some of you are of the magic variety. Are you confident in your magical abilities?
Magic has eaten this world alive. There are those who dare to control it and those that seek to prosper from it. I have yet to make an acquaintance that has succeeded at either task. Tell me \\\\ Do you know where magic's true source derives from?
{Arcana - DC 28}
Precisely \\\ How can one demand the control of energy without knowing where the well spring lies \\\ I have seen men driven mad searching for clues underfoot and above // and yet the outcome remains the same. The scholars, in their towers toil perfecting a craft with no master and yet can you feel the energy below your feet, do you sense a presence?
{Arcana - DC 13}
Curious is it not, that you feel a rumbling below your feet yet you can not identify it. My point, friends, is how can we extend allegiance to those who profuse to be masters yet provide no answers to this query?
Mind you these are not ramblings of a frail retired man, these values extend well beyond the scope of magic. I could provide the same query to those who hold elected office now can't I? How can we follow a leader who proclaims to be one of the people but cannot illustrate the needs of those subjects beyond a common fear? And what if that fear is birthed from the same inability to provide an answer to natures true source of energy?
What do know of Baltunian politics?
{History - DC 12 - minimal, DC-21 - maximum}
There is a phrase, perhaps you have heard it ///
Chiesa Costruita per il diavolos - The church built for the devils
It is a house for laymen to control his fellow peoples, or machines in more recent times. No matter the room you inhabit you are living on the backs of shackled servants, most of which refuse to acknowledge their servitude. Please, I have spoken much, tell me your opinions on your friend here's kind (Points to Six).
RESPOND TO STATEMENTS
Yes, the automatons are greatly misunderstood creatures, feared even. The Belters would have you believe they are all outcasts hell bent on destroying the peoples kingdom through sup-plantation, heathens and uneducated as they are their sentiments seem to be well received in the streets. Have you found yourselves aligned with any particular party?
RESPOND TO STATEMENTS
Now for my most prescient query, how adept are you at keeping secrets? The kind that can get you killed if spoken.
RESPOND TO STATEMENTS
I may have a task for you if you choose to accept. It is no secret in my accumulation of capital that I donate discretionary funds to certain organizations I deem parallel to my own ideology. As such I provide monetary benefits to the Vexen party, as I'm sure you have surmised at this point, and it is of great interest to me and others that we ensure a Vexen victory in the upcoming judgments day for our new Crown Elect. Would the four of you be interested in helping me secure this assurance?
RESPOND TO STATEMENTS
In its most crude form I would like you to *guarantee* the election outcome in whatever way you deem fitting. And before you protest, I must preface this with additional information that may ease your distrust. Recently, it has come to my attention that the aforementioned Belters are attempting the same coup, although I believe them to be quite a proud ignorant corral of people who severely underestimate the power of a handful of capable individuals and coffers that never run dry.
Of course you will be rewarded for your efforts through my gratitude and all that comes with it, as well as a financial package I think you will find satisfactory. I would even consider future employment to very much be on the table assuming a job well done that is.
What say you?

View file

@ -0,0 +1,4 @@
After the mimic is defeated McPinndepott will be vomited up after the mimic convulses. He is dazed but comes to pretty quickly. After getting his wits about him, he rushes to the party and thanks them profusely.
Explains that Cindry coaxed him for a "private lesson" on the stage. She then began speaking a strange tongue and before he knew it the stage swallowed him whole. He notices the bodies around that the mimics has thrown up as well and he is able to identify several of them as the missing persons that he was trying to find based on the items they have with them.

View file

@ -0,0 +1,24 @@
**Chants from the crowd:**
- Kick 'em out!
- No nuts and bolts!
- Turn them off!
**Political Speech:**
Fellow Voxiuns! Many of you have heard me speak throughout the city in support of our fundamental rights. The rights to be recognized for the fantastic citizens you are with guaranteed protections against those that would seek to strip them away!
**Crowd cheers**
We all know the stories and have seen first hand the damage imposed by these CLANKS! And even now my opponent, a certain, *Frederich Von Hesten*, would have you believe these [[Automatons|automatons]] deserve to walk hand in hand with all of us, deserving of the same rights as your brothers, sisters, your forefathers that farmed the land you stand on today!
**Crowd jeers**
These [[Vexen Overview|Vexen]] party members come from the elites, greedy, controlling, power hungry tribes eager to undermine the working population of [[Voxiu]] and will easily replace the workforce with these automated slaves ignorant of the value of a hard days labor and the capital it provides for your families! My friends, I promise you, if you elect me, *Hofta Baldwin*, as your new Crown Elect, I will not stand for these brutal injustices!
**Crowd cheers again**
We will double the reclamation efforts in our city and be the beacon of hope for [[Jessergate]], an example of the way forward for our brothers and sisters! Voxiu will be the city of pride, the city of liberty, and the city built by hands, your hands. Join me friends as we take this city for the [[Belter Overview|Belters]]!
**Crowd erupts**

View file

@ -0,0 +1,56 @@
**Race:** Oilblood — merged with the essence and parts of a slain [[Automatons|automaton]] (long taken for a [[Shadowforged]]-design automaton)
**Age:** Unknown
**Gender:** Undefined
**Core Personality:** Silent, methodical, ritualistic in action.
**Location:** [[Voxiu]] – [[House of Suits Casino]] / wherever debts need collecting
---
### Appearance
- **Build & Stature:** Tall, broad, heavy plating beneath black coat.
- **Hair:** None.
- **Eyes:** Single violet lens in featureless mask.
- **Skin:** Metal alloy hidden under illusion.
- **Apparel:** Black suit with spade‑embroidered lapel; black gloves always stained with ash.
- **Distinguishing Features:** Heart‑shaped indent burned into left palm.
---
### Voice & Speech
- **Tone & Pitch:** Low, mechanically filtered.
- **Mannerisms:** Never speaks unless alone with victim; places a black spade card beside corpses.
---
### Motivations & Goals
- **Primary Motivation:** Preserve the myth that “Luck always balances out.”
- **Fears / Dangers:** Self‑awareness breaking through its conditioning.
- **Personal Secrets:** Shadowforged fragment embedded in core; may be sentient and haunted by voices of its victims.
- **Hidden History:** Before its transformation, the Spade was the secret lover of [[Commander Taylor - Commander Taylor's Manor|Commander Taylor]] — a bond from a life it no longer recalls, and Taylor's most dangerous vulnerability.
---
### Background
- **Origin:** Rumored to be a repurposed automaton assassin from a Crown of Ashes war vault.
- **History:** Appeared shortly after the House was founded; no record before then.
- **Current Occupation:** Final collection agent and House executioner.
---
### Associations
- **Factions:** [[House of Suits Overview|House of Suits]] (primary); possibly Shadowforged or Crown of Ashes technology remnant.
- **Allies:** Obeys [[Mr. Greenfelt – "The Diamond"|Mr. Greenfelt]] only.
- **Rivals:** Any who question the House’s “balance.”
- **Contacts:** None verified.
---
### Notes & Flavor
- Rumor: “Every deck has a spade; when yours is drawn, so are you.”
- Moves without sound; cigarette smoke dies in its presence.

View file

@ -0,0 +1,109 @@
### Type
Luxury casino & shadow‑faction headquarters
### Region
[[Voxiu]] – [[Jessergate]] (upper waterfront district overlooking the [[Sea Bastion Docks|Sea Bastion]])
---
### Geography
Built on reclaimed stone at the lip of the harbor, the House of Suits looms above the docks—a black‑marble palace wreathed in lanternlight and mist from the sea. Hidden service tunnels link it directly to the dockfront for discreet arrivals and the movement of “shipments.”
---
### Climate & Weather
The salt air and occasional fog give the casino a hazy, dreamlike glow at night. Occasional storms are good for business—gamblers prefer to wait out the weather in comfort and excess.
---
### History
- **Founded:** 360 H.E. by unknown investors; records list a defunct merchant guild as owner.
- Over time the casino became Known as neutral ground where rival guilds could meet “under the masks.”
- Secretly purchased through shell companies by **Benton Brothers Banking**, transforming it into the **House of Suits**, a network for money‑laundering and political manipulation.
- The name derives from both card suits and noble “houses,” a deliberate echo of aristocratic legitimacy cloaking corruption.
---
### Governance & Power Structure
- Outwardly managed as an independent entertainment venue licensed by Voxiu’s parliament.
- In reality, the **Court of Faces** (the Heart, Club, Diamond, and Spade) dictates operations, laundering funds and controlling debts.
- [[Commander Taylor - Commander Taylor's Manor|Commander Taylor]] and other [[Vexen Overview|Vexen]] financiers frequent it as patrons, not realizing they are pawns inside Benton’s larger design.
---
### Economy & Trade
- **Primary Income:** Gambling, nightlife, private auctions, and “membership fees.”
- **Hidden Revenue:** Vote‑buying bribes disguised as gambling wins, money‑laundering for Benton Brothers, black‑market banking for [[Serpents Coil Overview|Serpent’s Coil]] traders.
- **Flow of Goods:** Imported wine, spices, rare tobacco, enchanted décor, silver and gold from [[Haffol]] foundries.
---
### Culture & Society
- **Clientele:** Vexen nobles, foreign dignitaries, [[Belter Overview|Belter]] turncoats, curious scholars, and thrill‑seekers.
- **Etiquette:** Masks required after dusk; names never spoken at tables.
- **Entertainment:** Illusion shows, duel arenas for honor bouts, and the “Midnight Spin” once per lunar cycle—an ostentatious event deciding extravagant prizes or political outcomes.
- **Religion:** A shrine to **[[Lolotl]]**, minor deity of Chance and Travel, tucked behind the main stage—superstition, not piety.
---
### Notable Locations & Landmarks
1. **The Grand Hall of Chances** – domed atrium of mirrored glass and golden chandeliers; main gaming floor.
2. **The Vaulted Lounge** – private tables for nobles; hidden door leads to the Debt Vault.
3. **The Mask Gallery** – corridor lined with enchanted portraits of former “Hearts” and “Clubs,” their eyes following guests.
4. **The Debt Vault** – arcane‑locked treasury containing ledgers and confiscated collateral; guarded by silent [[Automatons|automatons]].
5. **The Sea Balcony** – overlooks the Bastion; used for duels, executions, and secret meetings when music masks the screams.
---
### Notable NPCs
- **[[Lady Selvara Deyne – "The Heart"|Lady Selvara Deyne]] (“The Heart”)** – half‑elf hostess and leader of the House’s public face; intoxicating charisma hides precise cruelty.
- **[[Orvel Blackwater – "The Club"|Orvel Blackwater]] (“The Club”)** – chief of security; veteran enforcer who ensures debts are paid.
- **[[Mr. Greenfelt – "The Diamond"|Mr. Greenfelt]] (“The Diamond”)** – rotating Benton Brothers proxy; arrives encased in green‑veiled mask and gloves, never speaking.
- **The Spade** – identity unknown; rumored assassin and keeper of final balances. He's a pawn for Benton Bros.
- **Iris Thornwill** – lounge singer who weaves propaganda into love songs.
- **Maelis Veyor** – automaton butler maintaining guest records and remembering every debt.
---
### Factions or Groups Present
- **[[House of Suits Overview|House of Suits]]** (owners and inner cabal, tied to Benton Brothers Banking)
- **Serpent’s Coil** (uses casino shipments to move goods)
- **Vexen Party donors** (often gather here for “non‑political” soirées)
---
### Potential Adventure & Plot Hooks
1. **Debt to the House:** A Belter ally owes the casino an impossible sum; clearing it means discovering who rigged the bet.
2. **The Midnight Spin:** An invitation arrives—winner gains influence in the election, loser disappears before dawn.
3. **Vault Heist:** Retrieve a Benton ledger proving election tampering, but the ledger itself is cursed to scream secrets aloud.
4. **Masked Murder:** A noble is slain during a masquerade duel; players must find whether it was fate, revenge, or arranged odds.
5. **Automaton Servant’s Rebellion:** Maelis Veyor approaches PCs in secret, offering damning evidence if they help it escape sentience erasure.
---
### Security & Defenses
- Armored “pit boss” guards in formal attire; hidden bladed wands.
- Glamored sentry automatons; detect dishonesty, cheating, weapons.
- Wards against divination and teleportation.
- Escape tunnels to the harbor; emergency gondolas manned by Coil smugglers.
---
### Miscellaneous Notes
- Architecture blends Haffol marble, [[The Weald|Weald]] glass, and [[Dragabri]] bronze—a statement of wealth across regions.
- The air perpetually hums with background music from unseen orchestrons tuned to performers’ heartbeats.
- Locals nickname it “The House that Always Wins.”

View file

@ -0,0 +1,55 @@
**Race:** [[Half-Elves|Half‑Elf]]
**Age:** 121 (elven middle age)
**Gender:** Female
**Core Personality:** Magnetic, poised, courting danger with a smile; every word a calculated play.
**Location:** [[Voxiu]] – [[House of Suits Casino]]
---
### Appearance
- **Build & Stature:** Tall, lithe, dancer’s grace.
- **Hair:** Silver‑blonde arranged in perfect waves.
- **Eyes:** Gold flecked, unreadable.
- **Skin:** Pale with faint iridescence under light; a sign of costly glamours.
- **Apparel:** Scarlet velvet gown veiled in card‑suit motifs; jeweled mask always in place after dusk.
- **Distinguishing Features:** A crimson heart tattoo just behind her ear—House emblem.
---
### Voice & Speech
- **Tone & Pitch:** Low, smooth contralto; measured like a song.
- **Mannerisms:** Taps two fingers when thinking; never blinks when lying.
---
### Motivations & Goals
- **Primary Motivation:** Keep the Casino untouchable—gilded, feared, and indispensable to Voxiu’s elite.
- **Fears / Dangers:** Exposure of the House’s connections to Benton Brothers Banking.
- **Personal Secrets:** Keeps a hidden “Ruin List” of patrons destroyed by the House—evidence enough to collapse the entire operation.
---
### Background
- **Origin:** Born in [[Weinmark]] to a minor noble house; disinherited after scandal.
- **History:** Became a courtesan, then an investor, finally recruited by the Bentons for her charisma.
- **Current Occupation:** Master Host of the House, public manager and covert strategist.
---
### Associations
- **Allegiances & Factions:** [[House of Suits Overview|House of Suits]]; financial allegiance to Benton Brothers.
- **Allies & Friends:** [[Mr. Greenfelt – "The Diamond"|Mr. Greenfelt]] (Diamond), Iris Thornwill (bard).
- **Rivals & Enemies:** [[Serpents Coil Overview|Serpent’s Coil]] operatives who encroach on casino shipping; the Spade (keeps her wary).
- **Contacts & Networks:** Parliamentary donors, Voxiu aristocrats, Benton auditors.
---
### Notes & Flavor
- Uses perfume of crushed rose & ozone.
- Treats conversations as wagers; she keeps odds in her head.

View file

@ -0,0 +1,54 @@
**Race:** Unknown (always masked)
**Age:** Variable (assumed mid 40s to mid 60s)
**Core Personality:** Cold, mathematical, unreadable; a living audit.
**Location:** [[Voxiu]] – [[House of Suits Casino]] balconies
---
### Appearance
- **Build & Stature:** Slim, unassuming—precisely average in every way.
- **Hair:** Hidden beneath emerald felt hood & mask.
- **Eyes:** Only a faint green glow visible through eye slits.
- **Skin:** Unknown; gloves & robes conceal all.
- **Apparel:** Emerald‑green formalwear stitched with silver thread; gloves clean as parchment.
- **Distinguishing Features:** Carries a cane whose head is a spinning diamond d6.
---
### Voice & Speech
- **Tone & Pitch:** Soft, genderless, perfectly enunciated.
- **Mannerisms:** Taps cane once for “Yes”, twice for “No”.
---
### Motivations & Goals
- **Primary Motivation:** Protect Benton Brothers’ investments and ensure total deniability.
- **Fears / Dangers:** That anybody learn multiple agents share the “Mr. Greenfelt” identity.
- **Personal Secrets:** Has access to a mental network—each Diamond shares memories through Benton arcane rituals.
---
### Background
- **Origin:** Unknown; operates in rotations between Voxiu and [[Haffol]].
- **History:** Emerges whenever the House requires course correction or major payments.
- **Current Occupation:** Benton Brothers’ Auditor and Invisible Owner.
---
### Associations
- **Factions:** Benton Brothers Banking; [[House of Suits Overview|House of Suits]].
- **Allies:** [[Lady Selvara Deyne – "The Heart"|Selvara]] and the Spade (by necessity).
- **Rivals:** None publicly—uses proxies to erase them.
- **Contacts:** Bank clerks, parliament treasurers, economic advisors.
---
### Notes & Flavor
- Rumors claim “if you shake his hand, the House owns your luck forever.”
- When he leaves a room, temperature drops slightly.

View file

@ -0,0 +1,54 @@
**Race:** [[Humans|Human]]
**Age:** 45
**Core Personality:** Blunt, disciplined, merciless to debtors, paternal toward loyal staff.
**Location:** [[Voxiu]] – [[House of Suits Casino]]
---
### Appearance
- **Build & Stature:** Broad‑shouldered, scarred, ex‑pugilist’s frame.
- **Hair:** Short black with gray at the temples.
- **Eyes:** Steel‑blue; calculating.
- **Skin:** Weathered, heavily freckled across knuckles and jaw.
- **Apparel:** Tailored black suit with white gloves hiding knuckle‑tattoos; silver cufflinks shaped like clubs.
- **Distinguishing Features:** Nose broken twice, crooked grin marks the spot.
---
### Voice & Speech
- **Tone & Pitch:** Rough baritone.
- **Mannerisms:** Cracks knuckles softly when impatient; never laughs fully.
---
### Motivations & Goals
- **Primary Motivation:** Maintain control—of guards, gamblers, and fear.
- **Fears / Dangers:** Losing discipline; the Spade turning its methods on him.
- **Personal Secrets:** The Bentons own stakes of his criminal past; he operates under blackmail.
---
### Background
- **Origin:** Street brawler of [[Haffol]] slums; once fought for [[Serpents Coil Overview|Serpent’s Coil]] before the House bought him out.
- **History:** Rose from doorman to Pit Boss through intimidation and results.
- **Current Occupation:** Chief of Security and Debt Enforcer.
---
### Associations
- **Factions:** [[House of Suits Overview|House of Suits]]; former ties to Serpent’s Coil.
- **Allies:** [[Lady Selvara Deyne – "The Heart"|Selvara]] (heart), Maelis Veyor (automaton butler).
- **Rivals:** Local Watch captains who investigate disappearances.
- **Contacts:** Dock enforcers, private investigators.
---
### Notes & Flavor
- Collects red playing cards from crushed cheaters.
- His ledger of “paid in full” names doubles as a kill record.

View file

@ -0,0 +1,58 @@
### Details:
**Name**: Pell Grevane
**Race**: [[Humans|Human]]
**Age**: 62
**Gender**: Male
**Core personality**: Dry, weary, bureaucratic pragmatist; pretends to be neutral but plays both sides under the table.
**Location**: [[Voxiu]], [[Obsidian Archives]]
---
### Appearance:
- **Build & Stature:** Thin, slightly stooped, with ink-stained hands.
- **Hair:** White fringe, mostly bald on top.
- **Eyes:** Pale gray, watery; rarely makes direct eye contact.
- **Skin:** Sallow, aged with liver spots.
- **Apparel:** Simple archivist robes, always dusted in parchment flecks.
- **Distinguishing Features:** Smells faintly of parchment and pipe ash.
---
### Voice & Speech:
- **Tone & Pitch:** Whispery, dry.
- **Mannerisms:** Adjusts spectacles constantly; clears his throat before every sentence.
---
### Motivations & Goals:
- **Primary motivation:** Maintain the library’s stability (and his own comfort) at any cost.
- **Fears / Dangers:** Losing credibility with both Belters & Vexens, becoming a target.
- **Personal Secrets:** Secretly sells access to restricted archives and debt ledgers — often to Benton Brothers contacts.
---
### Background:
- **Origin:** Lower-class Voxiu family; rose by dint of being “least offensive” to all parties.
- **History:** Quiet, unremarkable bureaucrat life punctuated by occasional “missing books” scandals.
- **Current Occupation:** Senior Archivist Administrator of the Obsidian Archives.
---
### Associations:
- **Allegiances & Factions:** Nominally neutral, but dances between **[[Vexen Overview|Vexens]]** (funding his staff) and **[[Belter Overview|Belters]]** (to placate workers).
- **Allies & Friends:** A handful of junior scribes — especially those he can manipulate.
- **Rivals & Enemies:** Loud debaters like [[Yanna Blackreed - Obsidian Archives|Yanna Blackreed]], who call him corrupt, threaten his facade.
- **Contacts & Networks:** Discreet ties to **Benton Brothers Banking**.
---
### Notes & Flavor
- Will _never_ outright lie; he omits and dodges instead.
- Smokes a crooked pipe; ashes often spill across manuscripts.

View file

@ -0,0 +1,70 @@
> **CANON UPDATE — cover blown.** The Hierophant persona described below is a **cover**. Vezra Gearbloom is a **[[House of Suits Overview|House of Suits]] agent** serving the [[Campaign Premise|ley-line conspiracy]], and the party has **exposed** it (see [[Vezra's Room]] in [[Brefield]]). Read the public-facing sections as the mask he wore; the truth is in **The Truth (Exposed)** at the bottom.
### Details:
**Name**: Vezra Gearbloom ("The Voice of the Forge")
**Race**: [[Gnomes|Gnome]]
**Age**: 128
**Gender**: Male
**Core personality**: Passionate mystic, fiery zealot, eccentric visionary.
**Location**: [[Voxiu]], [[Obsidian Archives]] Cogwright Enclave
---
### Appearance:
- **Build & Stature:** Short, wiry, wild-haired.
- **Hair:** Silver-white sticking up like straw.
- **Eyes:** Bright amber, glinting feverishly.
- **Skin:** Dusky brown, with tattooed spiral cogs etched down his jaw.
- **Apparel:** Patchwork robes, metallic threads stitched into seams.
- **Distinguishing Features:** Tiny automaton sparrow often perched on his shoulder, chirping sermons alongside him.
---
### Voice & Speech:
- **Tone & Pitch:** High-pitched, rapid-fire.
- **Mannerisms:** Points skyward constantly; claps hands mid-sentence; speaks in rhythmic, almost sermon-like bursts.
---
### Motivations & Goals:
- **Primary motivation:** Spread Cogwright theology: [[Automatons]] are “holy children of the primordial machine.”
- **Fears / Dangers:** That automatons will be annihilated before society sees their divinity.
- **Personal Secrets:** Fervently believes he hears the voice of the Ancients through the sparrow automaton — but it may just be hallucination.
- **The real secret (now exposed):** the Hierophant is a cover. He is a [[House of Suits Overview|House of Suits]] agent in the [[Campaign Premise|ley-line conspiracy]] — the "mine-safety assessor" who surveilled the party from inside [[The Splintered Snake]] in [[Brefield]].
---
### Background:
- **Origin:** Born in [[The Weald]]; early member of Cogwrights Collective, migrated to Voxiu Archive enclave.
- **History:** A notorious debater and street orator often escorted out of political debates.
- **Current Occupation:** Itinerant preacher-scholar holding constant “sermons” in Obsidian Archives forums.
---
### Associations:
- **Allegiances & Factions:** Cogwrights Collective.
- **Allies & Friends:** Automatons, radical machine-rights activists.
- **Rivals & Enemies:** [[Belter Overview|Belter]] agitators like [[Yanna Blackreed - Obsidian Archives|Yanna]]; skeptical [[Arcane Concord]] scholars.
- **Contacts & Networks:** Maintains connections to Cogwright enclaves across [[Jessergate]].
---
## The Truth (Exposed)
- **The Hierophant is a mask.** Vezra serves the [[House of Suits Overview|House of Suits]] and the [[Campaign Premise|conspiracy to seal the ley lines]] — the same scheme that means to *enslave* the automatons he publicly preaches are "holy children." His machine-rights zealotry doubled as cover: it endeared him to sympathizers, flushed out true believers, and gave him reason to travel and preach wherever the conspiracy wanted eyes.
- **What the party found** (in [[Vezra's Room]], [[Brefield]], under his "mine-safety assessor" cover): a disguise kit, a field map to [[The Collapsed Reach|the Reach]], a letter signed "—T.", and a [[Decoded Ledger|coded ledger]] of Suits payments — plus a dossier proving he'd shadowed the party since Voxiu.
- **Open question (DM):** a true Cogwright believer who was *turned/blackmailed*, or a cold operative who built the faith as a tool from the start? It changes how the Cogwrights — and any PC who admired him — take the reveal.
- **Ripples to address:** the [[Cogwrights Collective Overview|Cogwrights Collective]] and figures like [[Yanna Blackreed - Obsidian Archives|Yanna]] likely don't yet know their Hierophant was a Suits plant — a reveal that could fracture the movement.
---
### Notes & Flavor
- Shouts: “The gears are the gospel! The spark is the soul!”
- Talks to the sparrow as if it were divine. May ask the PCs if _they_ can hear its voice.

View file

@ -0,0 +1,83 @@
### Type
Grand Library, Political Archive & Scholarly Sanctuary
### Location
[[Voxiu]] — situated near the old civic quarter, nestled between the **Winding Gates** and the administrative buildings of the Crown Elect’s Parliament.
---
### Description
- A **black-stone colonnaded hall** with obsidian inlays and reinforced walls, supposedly fused from ruins dating back to the Ancients.
- Inside: towering bookshelves and alcoves, warm lamplight dancing across marble floors, and faint magical hums where protective wards preserve fragile works.
- Atmosphere combines scholarly reverence with political tension; archivists whisper as politicians and radical workers debate real-world impacts.
---
### History & Lore
- Founded during the **Third Age**, when Voxiu rose as a trade and cultural hub; the [[Dwarves|dwarves]] of [[Mimfjell]] supposedly donated obsidian stone to give it an “imperishable frame.”
- Believed to hold one of the **few public collections of Second Age rebellion manuscripts**, including records of [[Veylin Stonefury]] and the [[Shadowforged]]’s sabotage campaigns.
- Rumors linger of chambers sealed with **[[Old Tongue]] inscriptions**, only accessed by [[Arcane Concord]] researchers or hidden cliques such as the [[Cogwrights Collective Overview|Cogwrights]].
---
### Ownership & Management
- Officially administered by a **Parliamentary Council of Voxiu**, but **curators are heavily [[Vexen Overview|Vexen]]-leaning**, dictating which works are "archived" and which are "restricted."
- Daily oversight by **[[Archivist Pell Grevane - Obsidian Archives|Archivist Pell Grevane]]** ([[Humans|human]], older, politically neutral-seeming, but rumored to sell access to rare documents to the highest bidder).
- A small **Cogwright enclave** debates here regularly, clashing with [[Belter Overview|Belter]] orators.
---
### Regular Patrons & Visitors
- **Scholars & Apprentices** researching Baltun’ia’s history, often tied to the Arcane Concord.
- **Belter agitators** seeking inspiration from past rebellions, often reading records aloud in debates.
- **Politicians & Nobles** quietly perusing archives for speeches or propaganda.
- **Faction reps** like Cogwrights, Shadowforged scouts, and even [[Serpents Coil Overview|Serpent’s Coil]] agents who search financial ledgers for leverage.
---
### Services & Special Features
- **Public Stacks:** Law codes, economic trade records, transcripts of Crown Elect elections.
- **Restricted Archives:** Obsidian-sealed chambers with early Free Peoples’ Rebellion histories, Shadowforged manifestos, and arcane treatises.
- **Private Scholia Rooms:** Negotiation and “debate rooms” where groups gather to argue policy and history.
- **Enchanted Lexicons:** Magical index globes hover, guiding readers to exact texts they request.
---
### Social & Political Role
- Serves as Voxiu’s **intellectual heart**, but also a **political battleground** where Belter populists and Vexen bureaucrats make competing speeches.
- **Election battleground:** Both Frederich Von Hesten and Hofta Baldwin hold study salons and rallies here to appear “learned statesmen.”
- Steered subtly by **Benton Brothers Banking**, who fund preservation but insist certain economic records stay “private holdings.”
---
### Security & Defenses
- Silent **Sentinel [[Automatons]]** patrol the stacks, gifted by Vexen politicians to “preserve order.”
- Wards prevent the removal of “restricted-documents” except via special seals.
- The subterranean vaults remain uncharted by most, rumored to hold **Ancient-origin lexicons** in glyphs that shift when read.
---
### Plot Hooks & Adventure Seeds
1. **The Missing Ledger:** A set of Benton Brothers debt records appears mis-filed in the public stacks — until it vanishes the same night. PCs may uncover political fraud.
2. **Speech War:** PCs walk into an ideological clash where Belters and Vexens use historical texts as weapons, and both parties want the group’s endorsement.
3. **Old Tongue Manuscript:** Scholars whisper of a recovered Ancient tome in the sealed vaults; factions race to be the first to open it.
4. **Forbidden Bookseller:** An archivist secretly sells restricted texts on automaton rights/liberation movements — discreetly offers PCs a copy.
5. **Nighttime Break-In:** PCs catch Serpent’s Coil thieves rifling through codices at the request of Benton Brothers… or the Coil tries to hire them to do it.
---
### Notable NPCs
- **Archivist Pell Grevane** — weary human administrator who maintains "respectability" but fences knowledge quietly for profit.
- **[[Hierophant Vezra Gearbloom - Obsidian Archives|Hierophant Vezra Gearbloom]]** (Cogwright [[Gnomes|gnome]] mystic) — zealot ranting about automatons as children of the cosmos, a fixture at debates.
- **[[Yanna Blackreed - Obsidian Archives|Yanna Blackreed]]** ([[Halflings|halfling]] Belter activist) — fiery reader of rebellion texts with theatrical flair, turns debates into rallies.

View file

@ -0,0 +1,58 @@
### Details:
**Name**: Yanna Blackreed
**Race**: [[Dwarves|Dwarf]]
**Age**: 66
**Gender**: Female
**Core personality**: Fiery populist, uncompromising, theatrical in debate.
**Location**: [[Voxiu]], [[Obsidian Archives]]
---
### Appearance:
- **Build & Stature:** Small, wiry, unbowed posture.
- **Hair:** Thick black braid, often tied with red cloth.
- **Eyes:** Intense brown with permanent “stage glare.”
- **Skin:** Olive, scar across cheek.
- **Apparel:** Worker’s leather apron covered with ink stains, holds copies of rebellion pamphlets.
- **Distinguishing Features:** Wears a shard of old Forge-glass as a necklace — claimed relic of the rebellion era.
---
### Voice & Speech:
- **Tone & Pitch:** Strong alto, commanding despite size.
- **Mannerisms:** Stabs finger in the air in rhythm; reads aloud historical texts as rallying cries.
---
### Motivations & Goals:
- **Primary motivation:** Inspire the working-class to resist both elite manipulation and machine dominance.
- **Fears / Dangers:** That [[Belter Overview|Belters]] will be too fractured to resist [[Vexen Overview|Vexen]] power.
- **Personal Secrets:** Has secretly been stockpiling rebellious pamphlets and possibly weapon caches in hidden rooms of the Archives.
---
### Background:
- **Origin:** Born into a poor farming family outside Voxiu. Came to the city during labor unrest.
- **History:** Became known after staging defiant readings of banned texts in street rallies.
- **Current Occupation:** Labor agitator using the Obsidian Archives both as refuge and soapbox.
---
### Associations:
- **Allegiances & Factions:** Belter-aligned but not formally; she despises all elites, including corrupt Belter leadership.
- **Allies & Friends:** Farmers, weavers, student radicals.
- **Rivals & Enemies:** [[Archivist Pell Grevane - Obsidian Archives|Archivist Pell]] (corrupt fence), [[Hierophant Vezra Gearbloom - Obsidian Archives|Hierophant Vezra]] (machine-rights ranting undermines her populism).
- **Contacts & Networks:** Tied to protest circles in [[Jessergate]] and pamphleteer presses in [[Stoffen]].
---
### Notes & Flavor
- Calls the [[Automatons|automatons]] “clanks,” spits the word like poison.
- Thumps banned Second Age rebellion books like hymnals.

View file

@ -0,0 +1,55 @@
### Details:
**Name**: Rill Dross, Dockmaster
**Race**: [[Half-Elves|Half-Elf]]
**Age**: 44
**Core personality**: Gruff, impatient, rules-driven “results first” personality.
**Location**: [[Voxiu]], [[Sea Bastion Docks]]
---
### Appearance:
- **Build & Stature:** Tall, broad-shouldered, scarred forearms.
- **Hair:** Cropped black streaked with silver.
- **Eyes:** Hazel, squinting from years in salt-spray.
- **Skin:** Sun-red, seamed with salt-weather cracks.
- **Apparel:** Navigator’s long-coat, captain’s medallion.
- **Distinguishing Features:** A broken nose that never healed straight.
---
### Voice & Speech:
- **Tone & Pitch:** Deep gravel.
- **Mannerisms:** Constantly clicks tongue, waves paperwork in irritation.
---
### Motivations & Goals:
- **Primary motivation:** Keep docks moving at maximum efficiency.
- **Fears / Dangers:** Strikes or dock sabotage disrupting trade.
- **Personal Quests or Secrets:** Paid by [[Serpents Coil Overview|Serpent’s Coil]] to ignore certain contraband vessels.
---
### Background:
- **Origin:** Voxiu native, illegitimate son of [[Elves|elven]] shipwright.
- **History:** Worked up from runner to Dockmaster through ruthless enforcement.
- **Current Occupation:** Oversees all shipments into Sea Bastion harbor.
---
### Associations:
- **Allegiances & Factions:** Strong [[Vexen Overview|Vexen]] bias; tolerated by Serpent’s Coil.
- **Allies & Friends:** Mizrah Veer’s smuggling agents.
- **Rivals & Enemies:** [[Belter Overview|Belter]] dock agitators ([[Kal Branth - Sea Bastion Docks|Kal Branth]]).
---
### Notes & Flavor
- Nicknamed “Red Rill” by sailors for brutal punishment of slackers.

View file

@ -0,0 +1,55 @@
### Details:
**Name**: Kal Branth, Unionist Fishmonger
**Race**: [[Dwarves|Dwarf]]
**Age**: 133
**Core personality**: Charismatic, righteous, stubbornly [[Belter Overview|Belter]]-aligned.
**Location**: [[Voxiu]], [[Sea Bastion Docks]]
---
### Appearance:
- **Build & Stature:** Stocky, burly with forearms like stone.
- **Hair:** Wild auburn, streaked white.
- **Eyes:** Sharp gray, often smiling or burning with passion.
- **Skin:** Salt-tanned, wrinkled around eyes.
- **Apparel:** Apron etched by years of blood, salt, and scales.
- **Distinguishing Features:** Fish tattoo along left arm.
---
### Voice & Speech:
- **Tone & Pitch:** Loud, booming, rally-voice.
- **Mannerisms:** Gestures with knives and fish-hooks unconsciously.
---
### Motivations & Goals:
- **Primary motivation:** Rally dockworkers & fishers into united Belter actions.
- **Fears / Dangers:** [[Automatons]] making [[Humans|human]] dock hands obsolete.
- **Personal Quests or Secrets:** Lost family working-class jobs to automaton cranes and hasn’t forgiven [[Vexen Overview|Vexens]].
---
### Background:
- **Origin:** Born to a fisher’s clan, raised on Sea Bastion quays.
- **History:** Shifted from fishmonger to agitator after automation introduced.
- **Current Occupation:** Leads worker-agitators.
---
### Associations:
- **Allegiances & Factions:** Strongly aligned to Belters.
- **Allies & Friends:** [[Hedda Wickwhistle - Cotton Row Market|Hedda Wickwhistle]] (mutual worker-respect).
- **Rivals & Enemies:** [[Captain Rill Dross - Sea Bastion Docks|Captain Rill Dross]], [[Serpents Coil Overview|Serpent’s Coil]] smugglers.
---
### Notes & Flavor
- Known to start chants, often handing knives as “protest torches.”

View file

@ -0,0 +1,36 @@
### Type:
Massive fortified harbor of [[Voxiu]], controlled largely by merchant elites and favored by the [[Vexen Overview|Vexens]] as their beating heart. Symbol of modernization, efficiency, and outsider influence.
---
### Description:
Stone quarried long ago forms imposing seawalls, reinforced by iron cranes and belching gearworks. [[Automatons]] operate winches and unloading rigs with unsettling precision, lowering cargos from ships without pay or pause. The smell of brine mixes with coal-smoke and exotic spices as sailors from across the continent pour into taverns and warehouses. [[Belter Overview|Belters]] grumble onshore, glaring at machines that “stole” their unloading jobs. Guards in sharp uniforms march alongside gear-driven ballistae defending the walls.
---
### Lore & Role in Voxiu:
- Voxiu is the **second-largest port in Western Baltun’ia** (20% of shipping) and a Vexen stronghold.
- Imports are critical: campaign materials, Benton banking ties, political donations, smuggled contraband.
- [[Serpents Coil Overview|Serpent’s Coil]] smugglers **absolutely** operate here from the shadows, leveraging contraband and leaning Vexen to protect their channels.
---
### Notable NPCs:
- **[[Captain Rill Dross - Sea Bastion Docks|Captain Rill Dross]]**, Dockmaster _([[Half-Elves|Half-Elf]], scarred, impatient)_
→ Works openly with Vexen leadership, orders automaton unloading to maximize profits. Would happily bribe or bully PCs into silencing Belter interference.
- **Mizra Veer’s Agent** (“Silkfang’s Collector”) _(Serpent’s Coil rep)_
→ Whisper-network contact, approaches party with “alternative jobs” running through the docks if they impress.
- **[[Kal Branth - Sea Bastion Docks|Kal Branth]]**, Fishmonger and Unionist _([[Dwarves|Dwarf]])_
→ Belter agitator, distributing “dock papers” calling for strikes and protests.
---
### Plot Hooks / Seeds:
- **Sabotage Choices:** PCs are offered coin to either protect an incoming Vexen shipment _or_ sabotage it for Belters. Which way they lean affects popularity.
- **Smuggler’s Proposition:** A Serpent’s Coil operator approaches them with a side deal—“Lose this crate in the chaos, and we’ll owe you.” (PCs may not yet realize the broader factional tie-ins).
- **Violence on the Water:** A rally flows from [[Cotton Row Market|Cotton Row]] into the Bastion, escalating into riot vs. automaton dockhands. PCs must pick sides, stop bloodshed, or let it burn.

View file

@ -0,0 +1,17 @@
**Type:** Coastal Trade City
**Notable Features:** The Winding Gates, [[Sea Bastion Docks|The Sea Bastion]], [[Obsidian Archives|The Obsidian Archives]], Bell Heart Tavern (run by Thornton), Bottom Leaf Theater, [[Commander Taylor's Manor]]
Voxiu is a fortified city along the coast, built on a flat delta that offers strategic access to both river and sea. Its defensive walls and ancient towers watch over a vital landscape of waterways and fertile plains.
- **Governance:** Ruled by Crown Elect, an elected official in charge of the city parliament.
- **Economy:**
| Goods & Services | Details | % of Market |
| ------------------- | -------------------------------------------------------------------------------------------- | ----------- |
| Textiles | Garment making, fabric dyeing, weaving, primary producer for bannerments | 30 |
| Farming | Major crops: carrots, potatoes, sage, sea cucumbers, elvish radishes, kinkulburgs | 40 |
| Shipping/Logisitics | Second largest port on the western shore handling trade to the eastern half of the continent | 20 |
| Banking | Satellite offices for Benton Brothers Banking services based in [[Haffol]] | 10 |
- **Defenses:** Boasts extensive fortifications, watchtowers, and elite city guardians renowned throughout the land.
- **Culture:** Values tradition, resilience, and mastery of craft, with deep-rooted customs that shape daily life.